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 Pellucidar

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EXANIMIS
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Registration date: 2008-12-06

PostSubject: Pellucidar   Wed Dec 31, 2008 1:04 am

I am building a world and mod based on the Pellucidar series written by Edgar Rice Burroughs, the creator of Tarzan. Pullucidar was based on the hollow Earth theory, a world within a world. The Pellucidar in my mod will be inside Nirn, not Earth so the creatures don't actually have to fit into either history. The creatures should be recognizable, a mummy, a T-Rex, a Velociraptor but they will not be exact copies. Other than the fact that the player will find an entrance to a cave in Tamriel, this mod has nothing to do with the Elder Scrolls. Once the player inters the maze of caves that will eventually lead to Pellucidar, they will meet new races of underworlders, complete quests and go on adventures, all underground. Hopefully, (If I can figure out how to do it) the player will loose their magic "spells" as they go deeper into the caves. When the player finally emerges into the world of Pellucidar, they will be starting from scratch. I want Pellucidarians to have to work for their magic. The "spells" shouldn't be magic but alchemy. You should need to have certain ingredients in your possession in order to heal or throw a fire ball but I don't want the player to have to mix them, just find them. If the player enters the caves and returns to Tamriel, Their magic should return and the ingredients become useless.

This is a big mod and it will not be done very soon. Everything in this mod has to change. Can you imagine going to a city in Pellucidar and seeing the Half human, half Ape Sagoths repeating rumors about the emperors death? or trading gold septums to a cave man for a stone axe? The currency of Pellucidar will be the teeth and hides of animals.

The villains of this world are the flesh eating Mahars. Mahars are described as being Pterodactyl like in appearance. They live in underground cities, spend a lot of time in the water, fly and they keep humans as cattle. Sagoths are their servants.

In my Pellucidar you will find an ancient dragon, She will tell you how the Mahars were once the servants of 14 dragons and Pellucidar was a peaceful world but the Mahars betrayed them and murdered all of her 13 sisters. When these dragons die, they dehydrate, their chemical makeup crystallize into a miniature "Statue" that contains their soul and their power. The player will be sent on a quest to retrieve the 13 souls and return them to the dragon, Giving her the power and strength to once again gain control of the vicious Mahars.

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EXANIMIS
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PostSubject: Re: Pellucidar   Fri Feb 27, 2009 2:26 am

There are seven books in the Pellucidar series they are

1.At the Earth’s Core

2. Pellucidar

3.Tanar of Pellucidar

4.Tarzan at the Earth’s Core

5.Back to the Stone Age

6.Land of Terror

7.Savage Pellucidar

The first book was written in 1914 so don't expect modern ideas or beliefs. Some of what is written in them is , by today's standards considered politically incorrect. I am not bringing the original story but the world of Pellucidar to the game world.

If you would like to read the series to get a better idea of the world, the books can be downloaded from this link

Project Gutenberg
just search for any of the books listed above.

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PostSubject: Re: Pellucidar   Sat Feb 28, 2009 7:08 pm

The following code can be placed within your signature on forums that you are a member of. This signature is linked to this forum and will help promote interests in the Pellucidar Project.

Code:
[url="http://pellucidar.forumotion.com/forum.htm"][img]http://i118.photobucket.com/albums/o108/crossbones59/Pellucidar/Pell_logo1.jpg[/img][/url]


it should appear like this. Please let me know if it does not.


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PostSubject: Re: Pellucidar   Mon Mar 02, 2009 7:32 pm

This signature was made by Savage Artistry it's much better than the one I made above

Code:
[url="http://pellucidar.forumotion.com/forum.htm"][IMG]http://i118.photobucket.com/albums/o108/crossbones59/Pellucidar/Untitled-2.png[/IMG][/url]


It will look like this

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PostSubject: Re: Pellucidar   Wed Jul 29, 2009 11:06 am

I haven't posted much in a while now, the reason is that I have been busy. Since the loss of so much of my previous work, I have been backing up everything. I have remade most of what was lost. The new textures and models are much better than before because of how much more I have learned. The mod is still in progress and work is moving along very well.

I posted a video today that shows some of the world and new textures. I should have new screenshots posted soon. My desktop PC no longer recognizes my network cable and I am unable to go online with it. All my modeling is done on my desktop. To get anything online I have to transfer the info to my laptop through a USB device. It's a pain but at least I can still post from my laptop.

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